Game Development

Here you can find all my game development projects.


Introduction

 Welcome to my game development page! Here you can find some background information about my interests and the games I've made. I've gotten into game development after playing around on Blender in high school, since then, I've been learning about the industry while mixing in my interests whenever I can.

Hamster Run

 This is my newest game that will be released on iOS once completed. It runs on C# using Unity and uses randomly generated terrain and obstacles. 🚧


Below is a short demo of the game.




Cult

 Cult began as a C# summer Unity project and it's purpose was to experiment by wearing as many hats as I could in the game development industry. The idea spawned from my morbid fascination of the horror genre and all-things-scary. Below I've included some of the different features. I have created the models, animations, music and coding. 🚧


Cult Playthrough


Twitch Arena

 The purpose of this game was to integrate Twitch API into unity to create an interactive streaming experience. The host would stream the game on twitch, and viewers could interact with the game through the chat. There are two teams; the hero team and the monster team. When a viewer joins a team, they are granted gold that could be spent on purchasing items, buffs or monsters for their respective team. Below is a tutorial video on how the game works, and an additional video that had group testing with many users.

Tutorial

Group Testing